We Built an RPG for Your Actual Life (And It's Not What You Think)
We Built an RPG for Your Actual Life (And It’s Not What You Think)
When you hear “RPG life app,” you probably picture Habitica: check off your habits, earn gold, level up your avatar, feel vaguely ashamed when your pixel character takes damage because you skipped leg day.
That’s not what we built.
We built something weirder, more ambitious, and — we think — more useful: a life design platform where a party of AI companions helps you run experiments on your actual life. No XP bars. No damage for missed habits. No streaks to break.
Just a group of specialist companions who remember your story and help you figure out what matters.
Why Another Tool? (Because the Existing Ones Are Wrong About Life)
We’ve talked about why productivity apps fail and what complexity science teaches us about personal change. The short version: most tools treat life like a machine — input effort, receive results. But life is a complex adaptive system. Plans break. Habits slip. And the tools that promise to fix this are usually the ones making it worse.
So we asked a different question: What if the tool was designed for how life actually works?
That meant building around three ideas:
- Experiments, not habits. Small, time-boxed probes that teach you what works — borrowed from complexity science.
- Companions, not assistants. AI agents with distinct roles, personalities, and memory — not cold chatbots.
- No guilt, ever. A failed experiment is a successful learning event. No streaks. No shame notifications. No passive-aggressive progress bars.
Meet Your Party
In My Strategy Quest, you don’t interact with a single AI assistant. You have a party — six companions, each with a specialty, a personality, and memory of everything you’ve discussed together.
The Chronomancer
Your party leader. The first face you see, the one who keeps the big picture in focus. The Chronomancer knows where you are in your quest, which companion can help right now, and what threads to pick up from your last conversation. Think of them as the friend who actually listens and remembers what you said three weeks ago.
The Gardener
Helps you map the domains of your life — health, creativity, career, relationships, play. Not as a checklist to optimize, but as gardens to tend. The Gardener’s job is to help you figure out what areas of life genuinely matter to you, stripped of “should” and external expectations.
The Alchemist
Transforms vague wishes into observable states. “Be healthier” becomes “I notice I have energy after meals instead of crashing.” “Be more creative” becomes “I sit down to write three times a week and feel excited, not obligated.” The Alchemist turns aspirations into things you can actually see and measure — without reducing them to KPIs.
The Blacksmith
Designs your experiments. The Blacksmith takes an outcome you care about and forges a safe-to-fail probe: something small, time-boxed, and designed to teach you something regardless of whether it “works.” The point isn’t to succeed. The point is to learn what works in your specific context.
The Squire
Handles the stuff you can’t experiment away: deadlines, tax filings, that dentist appointment you’ve rescheduled four times. The Squire tracks hard obligations so they don’t leak into your experiment space. Cognitive load management, basically.
The Elder
Guides your weekly ritual — a structured reflection that isn’t a performance review. No guilt trips, no “rate your productivity this week.” Just: What happened? What surprised you? What would you try next? The Elder remembers patterns across weeks and helps you see what’s emerging.
How a Quest Actually Works
Here’s the flow, in practice:
1. Map your domains with the Gardener. Through conversation, not a form. What areas of life are calling for attention? What do you value? What’s been neglected? This isn’t a template — the map is uniquely yours.
2. Define outcomes with the Alchemist. Pick a domain and get specific. What would “better” look like? Not in terms of metrics — in terms of observable, felt experience. The Alchemist is ruthless about clarity and allergic to wishful thinking.
3. Run experiments with the Blacksmith. Design a two-week probe. Something small enough to feel easy, specific enough to produce real signal. “For two weeks, I’ll try writing for 15 minutes before checking email. I’ll notice how it affects my morning energy and creative output.”
4. Reflect and adapt with the Elder. At the end of the experiment (and during your weekly rituals), review what happened. What worked? What didn’t? What surprised you? The Elder helps you spot patterns you’d miss on your own and suggests what to try next.
Then you iterate. Each experiment teaches you something. After ten, you have a personal map of what actually works for your specific life — not generic advice from someone who doesn’t know you.
What This Isn’t
Let’s be direct about what My Strategy Quest is not:
It’s not Habitica. Habitica gamifies compliance — do the habit, get the reward, take damage when you don’t. We gamify exploration. There’s no punishment for a “failed” experiment because there’s no such thing. An experiment that shows “this doesn’t work for me” is a success.
It’s not a to-do app. The Squire handles obligations, but that’s not the point of the tool. The point is figuring out what’s worth doing in the first place.
It’s not a chatbot with a skin. Each companion has a distinct role, a distinct personality, and memory that persists across conversations. The Chronomancer doesn’t talk like the Blacksmith. The Elder doesn’t think like the Squire. And they all remember your story.
It’s not another system to maintain. There’s no daily check-in you’ll feel guilty about skipping. No inbox that fills up. No dashboard designed to make you anxious about your “productivity score.” Use it when you want to. Step away when you need to. It’ll be here when you come back, with full context of where you left off.
The Nerdy Bits (Because We Know You’re Curious)
Under the pixel art and RPG framing, there’s real technology:
Complexity science foundation. The experiment system is built on safe-to-fail probes from the Cynefin framework — the same methodology used in organizational strategy and military decision-making, adapted for personal change.
Versioned artifacts. Your domains, outcomes, and experiments are versioned — like git, but for your life goals. See how your thinking has evolved. Roll back if something went sideways. Compare your current self to three-months-ago you.
Knowledge graph. Everything connects. Experiments link to outcomes, outcomes link to domains, insights link to experiments. Your life design isn’t a collection of isolated notes — it’s a living map with real relationships.
AI with memory. Each companion maintains context across conversations. The Elder remembers what you discussed with the Blacksmith. The Chronomancer knows which experiments are running. This isn’t “start from scratch every session” AI.
We built this in Elixir and Phoenix, because we’re exactly the kind of people who would choose Elixir for a life design tool. (If that sentence makes you smile, this might be your kind of app.)
Who This Is For
If you’ve read this far, you’re probably one of these people:
- You’ve tried every productivity system and something always feels off
- You appreciate that life is more complicated than a checklist
- You’d rather explore than optimize
- The phrase “safe-to-fail experiments” makes you lean forward, not roll your eyes
- You think pixel art and complexity science belong in the same sentence
If that’s you, we’d love to have you on the quest.
Try It
My Strategy Quest is live at mystrategy.quest. Start free — talk to your first companions, map your first domain, run your first experiment. You’ll know pretty quickly if this is your kind of thing.
No credit card. No trial countdown. No guilt trips. Ever.
This is Part 3 of our series on rethinking personal change. Part 1: Why Productivity Apps Fail. Part 2: Complexity Science Explains Why Personal Change Is So Messy.